1. About
  2. Animation
  3. Building-Block
  4. Contact
  5. Content-Awareness
  6. Drawings
  7. The Adventurer's Guild
  8. Performance
  9. Vortices
  10. Webdev
  11. Posts (updated: 01/14/2019)
  12. Solo Game Experiments
  13. ๐Ÿ”‘Keybase Profile
  14. Juegos Rancheros
  15. Karakasa Games
  16. Altar VI: Shapes (and Other Shapes)
  17. Photography
  18. Thunderbeam
  19. Computer Chess
  20. Tilde.town
  21. Film Watchlist
  22. Voice Samples
  23. Category: "essays"
  24. Category: "juegos_rancheros"
  25. Category: "software"
  26. Category: "animation"
  27. Category: "vj"
  28. Category: "games"
  29. Category: "design"
  30. Category: "audio"
  31. Category: "videos"
  32. Category: "video"
  33. Tagged: "blog"
  34. Tagged: "comics"
  35. Tagged: "genre"
  36. Tagged: "culture"
  37. Tagged: "essays"
  38. Tagged: "games"
  39. Tagged: "juegos rancheros"
  40. Tagged: "fantastic arcade"
  41. Tagged: "me"
  42. Tagged: "video"
  43. Tagged: "waking life"
  44. Tagged: "film"
  45. Tagged: "science fiction"
  46. Tagged: "party"
  47. Tagged: "viz"
  48. Tagged: "vj"
  49. Tagged: "venus patrol"
  50. Tagged: "favorited"
  51. Tagged: "ofnote"
  52. Tagged: "interactive"
  53. Tagged: "vimeo"
  54. Tagged: "game"
  55. Tagged: "software"
  56. Tagged: "art"
  57. Tagged: "pocketed"
  58. Tagged: "rip"
  59. Tagged: "video art"
  60. Tagged: "audio,"
  61. Tagged: "tinnitus"
  62. Tagged: "tutorials"
  63. Tagged: "motion graphics"
  64. Tagged: "vdmx"
  65. Tagged: "press"
  66. Tagged: "compression"
  67. Tagged: "automation"
  68. Tagged: "music"
  69. Tagged: "amphibians"
  70. Tagged: "octopus project"
  71. Tagged: "octopusproject"
  72. Tagged: "visuals"
  73. Tagged: "austin"
  74. Tagged: "ai"
  75. Tagged: "animation"
  76. Tagged: "youtube"
  77. Tagged: "thu tran"
  78. Tagged: "videos"
  79. Tagged: "ACC"
  80. Tagged: "Vimeoโ€™s"
  81. Tagged: "self"
  82. Harmonia
  83. GARBAGE DAY!
  84. Flat โ€” Xxyxyz
  85. Requiem for a Toaster
  86. What I'm Doing
  87. GlitchScarf
  88. Projection mapping in Unity
  89. Sun Raโ€™s Full Lecture & Reading Lis...
  90. Mini vMac for iOS
  91. PLACE INVASIONERS
  92. General Bonkers
  93. PUREkev
  94. PING
  95. NEMATODES
  96. TEN MANIFESTOS FOR GROUPS OF NO PEOPLE
  97. TOSHIO IWAI UCLA REGENTS LECTURER -...
  98. Adam Bryanbaum Wiltzie - 485 - Elec...
  99. Fantastic Arcade 2017
  100. BRING FANTASTIC ARCADE 2017 HOME WI...
  101. FANTASTIC ARCADE ANNOUNCES FULL 201...
  102. 2017 Adult Swim Singles โ€“ Brian Eno...
  103. First wave games announced!
  104. Norman
  105. Help Me Help You
  106. Wednesday with Goddard
  107. Plurabelle - Our Fires
  108. the silent city II
  109. ECLIPSECORE
  110. Piqniq Scientifiq
  111. Topology
  112. Wormholes
  113. Syd Barrett - Effervescing Elephant
  114. IINA
  115. Words
  116. time for sushi
  117. Luna. Visual and textual functional...
  118. -kyลfu no sekai-
  119. Mixed Reality - THEORIZ - RnD test 002
  120. Greenscreen Cookies
  121. Lucid Movement- an interview with F...
  122. DOUBLE KING
  123. An AI invented a bunch of new paint...
  124. Walden Pink
  125. The Octopus Project Memory Mirror M...
  126. Memory Mirror, by The Octopus Project
  127. A Tiny Amphibian Trapped in Amber I...
  128. Anna Taberko
  129. Everything
  130. All the ghostly sounds that are los...
  131. Oikospiel
  132. Hidden Folks
  133. brixsystem
  134. Scavengers
  135. MELTER!
  136. HandBrake 1.0.0 Released
  137. Mystic_move
  138. Project Moonbase | The Historic Sou...
  139. H.264 is Magic
  140. Transcoding a movie library with Ha...
  141. Talking about VDMX over on the VIDV...
  142. Using Lumen and VDMX together with ...
  143. Tinnitus Neuromodulator
  144. Fantastic Arcade Itch.io Bundle
  145. prosthetic knowledge โ€” RIP Bill Etr...
  146. Peek Inside The Notebooks Of A Lege...
  147. James Paterson At Eyeo 2013
  148. Les Mรฉtamorphoses de Mr. Kalia
  149. that.party
  150. The Distant Future of the Here and Now
  151. Monkeytown 6
  152. Bob Sabiston at Nerd Nite
  153. A New Blog
  154. Fantastic Arcade 2015 videos online
  155. The Universe According to Scrooge M...
  156. /documents/01_1989_BHUG.sit
  157. /documents/ENGL-1301_Wiggins-Aaron.pdf
  158. /documents/PSYC-2301_Wiggins-ikiru.pdf
  159. /documents/cv.pdf
  160. /documents/family-history.pdf
  161. /documents/sheriff Grandma.pdf
  162. /documents/sponsoring_juegos_rancheros.pdf
  163. โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ” โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”Œโ”€โ”€โ”€โ”€โ”€โ”โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚Enterโ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ””โ”€โ”€โ”€โ”€โ”€โ”˜โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆโ–ถโ—€โ–ฉโ–ฉโ–ฉโ–ฉโ–ฉโ–ถโ—€โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”Žโ”Œโ”€โ”€โ”€โ”โ”“ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”ƒโ”‚โ–คโ–คโ–คโ”‚โ”ƒ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”ƒโ”‚โ–คโ–คโ–คโ”‚โ”ƒ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”ƒโ”‚โ–คโ–คโ–คโ”‚โ”ƒ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ”‚โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–ˆ โ”ƒโ””โ”€โ”€โ”€โ”˜โ”ƒ โ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ”‚ โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
  164. โ—ฐ โ—Š โ—ณ ฮ› โ–ปโ•ฎ โ•ฑ โ•ฒ โ•ญโ—… โ”‚ โ•ฑ โ•ฒ โ”‚ โ”œโ— โ”ˆ โ–ทโ”ค โ”‚ โ•ฒ โ•ฑ โ”‚ โ–ปโ•ฏ โ•ฒ โ•ฑ โ•ฐโ—… V โ—ฑ โ—Š โ—ฒ โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ” โ”‚where is a soul? โ”‚ โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜

Harmonia

Bookmarking this ambitious looking piece of interactive fiction.

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GARBAGE DAY!

My favorite thecatamites quote of the moment-

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Flat โ€” Xxyxyz

Flat is a library for creating and manipulating digital forms of fine arts. Its aim is to enable experimentation with and testing of unpredictable or automated processes, to inspect the beginning of the โ€œnewโ€. It grew out of the needs for generative design, architecture and art. [โ€ฆ] Link

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Requiem for a Toaster

The humble screensaver occupied a peculiar niche in computing history, somewhere parked between demoscene and games. Ambient animations that gave your computer time to rest its weary CRT and protect from phosphor burn-in. Screensavers were a ubiquitous part of personal computing. The popularity of Berkley Systemโ€™s After Dark suite of screensavers on the early Mac was massive, and the โ€œflying toasterโ€ logo was iconic, worming itโ€™s way through popular culture. The form seemed anachronistic after cheap LCD monitors gained dominance, which is a shame, because the screensaver was an important space where creative computing gained eyeballs, without a lot of judgement or expectations. For periods of time computers bucked their own economic uses, frivolously knitting fractals or scattering pixel-thick lights across an imaginary skyline. At their peak, screensavers defied their workplaces and hammered away at distributed computing tasks for the greater good, like SETI@home or Folding@home, - In stark difference to the cryptocurrency mining schemes of today, which are by some accounts actively destroying the planet in a singleminded attempt to consolidate wealth.

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What I'm Doing

Iโ€™m going to start using this space to semi-publicly start tracking time. I havenโ€™t really worked out the best way to do that yet. Iโ€™ve been doing some time tracking of development work using WakaTime, but I havenโ€™t been tracking the majority of my time, which has been spent on school work.

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GlitchScarf

GlitchScarf

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