About Wiley Wiggins

Hello! I make stuff, I curate stuff, I take stuff apart.
(I'm also not very good at keeping this page up to date)

This is a confusing and muddled resume that combines boring day jobs with fun art stuff, thereby alienating both of its potential audiences! Enjoy!

Here is a slideshow of my artwork, and here's some (sort of) up to date UI work.

Real quick and dirty: what do I do? uhhh... webdesign! motion graphics and animation! live visuals! Sculpture! Interaction Design! Acting, editing and other outmoded indie film things! Talking head and writer about any of those previously mentioned subjects! On to the boring stuff:

Work History:

Visualist
Hexadecagon, March 2010
Shot, edited and composited video and motion graphics, created animations, created VDMX sets, researched and did equipment purchases, co-ordinated additional programmers and oversaw full setup- as well as running visuals during the Octopus Project's live show, "Hexadecagon", a multi-audio and video channel performance held at Whole Foods headquarters in Austin, TX

Web Designer
Podaroo!, October 2009
Contract Web and UI designer for http://podaroo.org. I built the CSS, graphics and interface, and Alan Watts built the php and actionscript backend. Podaroo is a podcast for and by kids, and the site includes an inline recorder that kids can submit content with.

Web Designer
Wayport Inc. / AT&T Wi-Fi Services, July 2007 - Present
Provide webdesign services for AT&T Wi-Fi Services, formerly Wayport Incorporated. I am currently working as the lead webdesigner for handhelds for the next iteration of AT&T's wifi hotspot connection process. Challenges included using CSS to restyle the same html from laptops to give a unified experience for both iPhones and Blackberry handhelds.

Video Compression services
I was originally hired by Wayport as a video compression specialist for an unreleased Video on Demand product, in addition to my design services. Since then, I've done a significant amount of freelance video encoding for device and web playback. Past compression jobs include a complete music video collection on a CD+ EP release for The Octopus Project, web video encodes for filmmakers Andrew Bujalski and Dia Sokol and DVD encoding for the Rubber Repertory theater company.

Video Prototyping
Conduit Labs, May 2007
Provided video prototyping services to help visualize a game in pre-development.

Editing/Motion Graphics/Sound Design/Systems Consulting
Gamecock Media Group, May 2007
Provided project-by-project purchase and setup consulting for editing systems, as well as a full range of production services for Gamecock Media, an independent game publisher in Austin Texas.

Interaction Design and Project Management
Mediatronica, Nov 2006- May 2007
Provided interaction design and project management for Mediatronica Incorporated.

Motion Graphics Artist
South By Southwest, 2006
Supplied motion graphics bumpers for video content on the South By Southwest website.
http://2006.sxsw.com/film/screenings/
http://2006.sxsw.com/coverage/video/

Pro Application Support
Apple Computer, Austin Texas, 2003 to 2006
Provided enterprise-level customer support for Apple's pro-apps: Final Cut Pro, DVD Studio Pro, Logic Pro, Soundtrack Pro, Motion and their supporting technologies.
Certifications & Awards:

Animator & Actor
"Waking Life" - Flat Black Films & Detour Filmproduction, Austin Texas, 2000
Worked as an animator on Richard Linklater's film "Waking Life", in addition to performing as an actor in the film. Animation was done using proprietary rotoscoping software designed by Bob Sabiston.
Awards:

Quality Assurance and Icon design
Aspyr Media Inc. 2002-2003
During my time at Aspyr I created many icons for the company's games and installers, most notably Medal of Honor: Spearhead. See http://www.wileywiggins.com/icons.html
Further developed my knowledge of OS X and Apple Hardware, learned firsthand about game development, publishing, testing, and support.

Artist
Steve Jackson Games, 2003
Created supplemental illustrations for the SJG book In The Well
Created 12x12 pixel icons for an SJG Windows application.

 
Video Effects Artist
Advanced Media Productions - Los Angeles California       11/2000 - 1/2001
Contracted as Adobe After Effects artist for broadcast TV projects
 
 
Actor
If you read through my whole resume trying to figure out if, in fact, I am the kid from Dazed and Confused, you win a lollypop. But how many people named Wiley Wiggins do you think there are? Bizarrely, I've had a handful of other roles in movies, too. Most recently I performed in Sorry, Thanks, which was shot on location in San Francisco and bowed at the 2009 SXSW film festival.
I also recently worked as a voice actor for the audiobook version of Chuck Klosterman's novel Downtown Owl for Simon & Schuster.
See: My Internet Movie Database Profile
By osmosis, I'm now experienced in all aspects of filmmaking and post- production. Self-equipped and ready to roll on guerilla filmmaking projects.


Selected speaking engagements and duties:

Fantastic Arcade: South By Southwest Interactive Conference: University of Texas, Harry Ransom Center: SXSW Film and Interactive panels: RESFest: University of Texas Honors Center, Joynes Reading Room:

Selected Exhibitions



Writer
I maintain two main weblogs- the media-centric It's Not For Everyone and the video-tech blog Video Thing. Additional credits include BoingBoing, Gamespot and FringeWare Review. I have also written selected program notes for The Austin Film Society's Essential Cinema series.

Selected press: